Understanding Cluster Based Rendering Nanite Style 200m Triangles In 1ms
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- Unity GPU Driven Rendering: Cluster-Triangle Expansion
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Githup: https://github.com/moonlovelj/Nyx Nyx is a learning- and research-driven personal Nanite I could increase the performance a bit, so I think it will later run as fast as
Finally got the culling working similarly to
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