Understanding Clustered Forward Shading Physics Test

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  • https://github.com/byumjin/Project5-WebGL-
  • Supplemental video to our "
  • There are a good number of mistakes in what I say in the video. It's also fairy incomplete.
  • Project: https://github.com/mickvangelderen/vr-lab.
  • https://github.com/mickvangelderen/

Detailed Analysis of Clustered Forward Shading Physics Test

pretty happy with these results although it still needs some work. turns out the slowest part is assigning lights to This is a quick program i wrote in Free Pascal/Lazarus to My implementation of

Slides for the talk: http://efficientshading.com/2016/07/12/game-technology-brisbane-presentation-2016/

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