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  • XNAnimation
  • MHL is a
  • Made a animated sprite
  • Hangout with some of the
  • I have successfully converted the

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In this brief video, I have updated the This is a brief video demonstrating that I have fixed the cross-fade function so that animations transition more smoothly. Besides guns, I was able to attach melee weapons to the mech such as swords. Melee animations are still in the works. Thanks for ... I have successfully converted the

I was able to successfully render a real-time fur shader in the Cyclone Game Engine and apply it to a 3D model. My next goal is to ...

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