Understanding Making Of De Sparity Part 10 Release

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  • You've got yourself a layout. It plays well, but nobody will bother downloading it even if it's better than Dust2. It needs a theme and ...
  • We're reaching the end of the mapping process, but before we reach the home stretch I use this video to discuss pacing, which is ...
  • Every map has to start somewhere and I thought that the middle
  • It's not just about the big areas. I talk about the smaller, often over-looked areas and how they
  • A map can prosper or fizzle out from the quality of its bombsites so I explain the thinking and testing that went into

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This series is finally at an end. What you do AFTER Play the map here: 31.186.251.103:27013 The penultimate In the first

Unedited video. Map by 3kliksphilip.

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